Class HTML5Filter

    • Constructor Detail

      • HTML5Filter

        public HTML5Filter()
    • Method Detail

      • getName

        public String getName()
        Description copied from interface: IFilter
        Gets the name/identifier of this filter.
        Returns:
        The name/identifier of the filter.
      • getDisplayName

        public String getDisplayName()
        Description copied from interface: IFilter
        Gets the localizable display name of this filter.
        Returns:
        the localizable display name of this filter.
      • getConfigurations

        public List<FilterConfiguration> getConfigurations()
        Description copied from interface: IFilter
        Gets the list of all predefined configurations for this filter.
        Returns:
        a list of the all predefined configurations for this filter.
      • createSkeletonWriter

        public ISkeletonWriter createSkeletonWriter()
        Description copied from interface: IFilter
        Creates a new ISkeletonWriter object that corresponds to the type of skeleton this filter uses.
        Specified by:
        createSkeletonWriter in interface IFilter
        Specified by:
        createSkeletonWriter in class ITSFilter
        Returns:
        A new instance of ISkeletonWriter for the type of skeleton this filter uses.
      • getEncoderManager

        public EncoderManager getEncoderManager()
        Description copied from interface: IFilter
        Gets the EncoderManager object for this filter. This encoder manager should provided the mappings to the different MIME types used by the filter.
        Returns:
        the EncoderManager for this filter.
      • loadLinkedRules

        public static void loadLinkedRules​(Document doc,
                                           URI docURI,
                                           ITSEngine itsEng)
        Loads the linked rules of an HTML document.
        Parameters:
        doc - the document to process.
        docURI - the document URI.
        itsEng - the engine to use.